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Arm and Aarch64

Overview

The ARM architecture is a family of RISC (Reduced Instruction Set Computing) architectures developed by ARM Holdings. It is widely used in mobile devices, embedded systems, and increasingly in servers and desktops. AArch64 is the 64-bit extension of the ARM architecture, introduced with the ARMv8-A architecture.

History of ARM Architecture

  1. Early Development (1980s): ARM architecture was initially developed by Acorn Computers in the 1980s.

  2. ARM7 and ARM9 (1990s): ARM7 became one of the most successful ARM cores, widely used in embedded systems. ARM9 offered improved performance and power efficiency.

  3. ARM11 and Cortex Series (2000s): ARM11 was used in many early smartphones. The Cortex series introduced high-performance (Cortex-A), real-time (Cortex-R), and microcontroller (Cortex-M) cores.

  4. ARMv8 and 64-bit Architecture (2011): ARMv8-A introduced 64-bit support (AArch64) alongside 32-bit support (AArch32).

  5. Recent Developments (2020s): ARMv9 focuses on enhanced security, AI, and machine learning capabilities. Apple transitioned its Mac computers to ARM-based processors with the M1 chip.

Key Concepts

  • RISC Architecture: ARM is based on the RISC design philosophy, which uses a small, highly optimized set of instructions.

  • Registers: ARM has a large number of general-purpose and special-purpose registers.

  • Endianness: ARM supports both little-endian and big-endian modes.

  • SIMD Extensions: ARM includes SIMD (Single Instruction, Multiple Data) extensions like NEON for parallel processing.

ARM Architecture

ARM (AArch32) Registers

  • General-Purpose Registers (GPRs): 16 registers (R0 to R15), used for integer operations.

  • Floating-Point Registers (FPRs): Optional, used for floating-point operations.

  • Special-Purpose Registers: Program Counter (PC), Link Register (LR), Stack Pointer (SP), and Current Program Status Register (CPSR).

Example: ARM (AArch32) Simple Assembly Program

.section .data msg: .asciz "Hello, World!" .section .text .globl _start _start: ; Write message to stdout mov r7, #4 ; syscall number for sys_write mov r0, #1 ; file descriptor 1 (stdout) ldr r1, =msg ; address of message mov r2, #13 ; message length svc 0 ; system call ; Exit program mov r7, #1 ; syscall number for sys_exit mov r0, #0 ; exit code 0 svc 0 ; system call

AArch64 Architecture

AArch64 Registers

  • General-Purpose Registers (GPRs): 31 registers (X0 to X30), used for integer operations.

  • Floating-Point Registers (FPRs): 32 registers (V0 to V31), used for floating-point and SIMD operations.

  • Special-Purpose Registers: Program Counter (PC), Stack Pointer (SP), Link Register (LR), and Program Status Register (PSTATE).

Example: AArch64 Simple Assembly Program

.section .data msg: .asciz "Hello, World!" .section .text .globl _start _start: ; Write message to stdout mov w8, #64 ; syscall number for sys_write mov x0, #1 ; file descriptor 1 (stdout) ldr x1, =msg ; address of message mov x2, #13 ; message length svc 0 ; system call ; Exit program mov w8, #93 ; syscall number for sys_exit mov x0, #0 ; exit code 0 svc 0 ; system call

Differences Between ARM (AArch32) and AArch64

  • Addressable Memory: AArch64 supports 64-bit memory addresses, allowing for more than 4 GB of RAM.

  • Additional Registers: AArch64 introduces more general-purpose registers (31 vs. 16).

  • Instruction Set: AArch64 uses a fixed 32-bit instruction width, while ARM (AArch32) uses a mix of 32-bit and 16-bit instructions.

  • Calling Conventions: AArch64 has different calling conventions, with arguments passed in registers rather than on the stack.

Understanding these architectures is crucial for low-level programming, performance optimization, and system development in environments where ARM processors are used.

Last modified: 14 December 2024