Promises
A JavaScript Promise is an object that represents the eventual completion (or failure) of an asynchronous operation and its resulting value. Promises provide a cleaner, more flexible way to handle asynchronous operations compared to traditional callback-based approaches.
What is a Promise?
In JavaScript, a Promise is an object that represents a value that may be available now, or in the future, or never. It allows you to associate handlers with an asynchronous action's eventual success value or failure reason.
Why Use Promises?
Promises are useful for a variety of purposes, including:
Improved readability: Promises help avoid "callback hell" by allowing you to chain asynchronous operations.
Error handling: Promises provide a consistent way to handle errors in asynchronous code.
Composability: Promises can be combined and chained, making it easier to manage complex asynchronous workflows.
Creating a Promise
There are several ways to create a promise in JavaScript:
Using the Promise
Constructor
This is the most common method of creating a promise.
Using Promise.resolve
and Promise.reject
These methods create a promise that is already resolved or rejected.
Handling Promises
There are several methods that can be used to handle promises, including then
, catch
, and finally
.
Using then
The then
method is used to handle the resolved value of a promise.
Using catch
The catch
method is used to handle the rejected value of a promise.
Using finally
The finally
method is used to execute code regardless of whether the promise was resolved or rejected.
Example Use Case
Here's an example of how you might use promises to handle an asynchronous operation, such as fetching data from an API:
In this example, the fetchData
function returns a promise that resolves with the fetched data or rejects with an error. The then
and catch
methods are used to handle the resolved and rejected values, respectively.