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Reading Data from `stdin` in Go

When writing a utility program that can be used in a pipeline, reading data from stdin (standard input) is often required. This allows your program to accept input from other programs or from files, making it more flexible and versatile.

In Go, you can use the bufio package to read from stdin. The bufio package offers buffered I/O operations, which are typically more efficient than reading data directly from os.Stdin, especially when handling large inputs or frequent reads.

Basic Example: Reading and Printing Input

The simplest case is reading input line by line from stdin and printing it to the console. This can be done with a Scanner from the bufio package. Here’s a basic example:

package main import ( "bufio" "fmt" "os" ) func main() { scanner := bufio.NewScanner(os.Stdin) for scanner.Scan() { fmt.Println("Input:", scanner.Text()) } if err := scanner.Err(); err != nil { fmt.Fprintln(os.Stderr, "Error reading from stdin:", err) } }

How it works:

  • We create a Scanner that reads from os.Stdin.

  • A for loop continues as long as scanner.Scan() returns true, meaning that input is available.

  • For each line, we print the input using fmt.Println().

  • If an error occurs while reading input, we print it to stderr.

Usage examples:

  1. Interactive input: You can type some text and press Enter. The program will read the input and print it back.

  2. End-of-file (EOF): Press Ctrl+D (Linux/Mac) or Ctrl+Z (Windows) to signal the end of input and terminate the program.

  3. Redirect input from a file: Run the program with ./program < input.txt to read from a file instead of typing input manually.

  4. Pipe input from another program: Use echo "Hello, World!" | ./program to pass the output of echo as input to your program.

Enhanced Example: Handling Missing Input and Fallback to a File

A more flexible approach involves checking if any data is available on stdin. If there’s no input provided, the program can try reading from a file instead. This is useful if your program can be run both interactively or as part of a pipeline.

package main import ( "bufio" "fmt" "os" ) func main() { scanner := bufio.NewScanner(os.Stdin) if !scanner.Scan() { if len(os.Args) < 2 { fmt.Fprintln(os.Stderr, "No input provided") os.Exit(1) } filename := os.Args[1] file, err := os.Open(filename) if err != nil { fmt.Fprintln(os.Stderr, "Error opening file:", err) os.Exit(1) } defer file.Close() scanner = bufio.NewScanner(file) } for scanner.Scan() { fmt.Println("Input:", scanner.Text()) } if err := scanner.Err(); err != nil { fmt.Fprintln(os.Stderr, "Error reading input:", err) } }

How it works:

  • If there’s no input on stdin (i.e., scanner.Scan() returns false), the program checks if a filename is provided as a command-line argument.

  • If no filename is provided, it reports an error and exits.

  • If a filename is provided, it opens the file and reads from it, just like it would from stdin.

Usage examples:

  1. No input from stdin: If you don’t type any input, the program will attempt to open the file provided as an argument (e.g., ./program input.txt).

  2. File input: If the file doesn’t exist or there’s an issue opening it, the program will display an error message.

Advanced Example: Checking if Input is from stdin or a File

To make the program even more versatile, we can check if the input is coming from stdin or from a file by using os.Stdin.Stat(). This approach is useful when you want to detect the source of input programmatically and handle each case differently.

package main import ( "bufio" "fmt" "os" ) func main() { stat, _ := os.Stdin.Stat() if (stat.Mode() & os.ModeCharDevice) != 0 { if len(os.Args) < 2 { fmt.Fprintln(os.Stderr, "No input provided") os.Exit(1) } filename := os.Args[1] file, err := os.Open(filename) if err != nil { fmt.Fprintln(os.Stderr, "Error opening file:", err) os.Exit(1) } defer file.Close() scanner := bufio.NewScanner(file) for scanner.Scan() { fmt.Println("Input:", scanner.Text()) } if err := scanner.Err(); err != nil { fmt.Fprintln(os.Stderr, "Error reading input:", err) } } else { scanner := bufio.NewScanner(os.Stdin) for scanner.Scan() { fmt.Println("Input:", scanner.Text()) } if err := scanner.Err(); err != nil { fmt.Fprintln(os.Stderr, "Error reading input:", err) } } }

How it works:

  • We check the mode of os.Stdin using os.Stdin.Stat(). If stdin is a terminal (a character device), it means there’s no data piped into the program.

  • If stdin is not connected to a terminal, the program falls back to reading from a file provided as an argument.

  • This approach allows the program to dynamically handle different input sources: stdin for interactive or piped input, and a file for redirected input.

Usage examples:

  1. Interactive or piped input: When stdin is connected to a terminal or another program via a pipe, the program will read from stdin.

  2. File input: When stdin is not connected to a terminal (i.e., input is redirected), the program reads from the provided file.

With these examples, you now have a program capable of handling various types of input sources: interactive user input, piped data from other programs, and file input. By leveraging Go’s bufio package and os.Stdin.Stat(), you can create highly flexible command-line utilities.

Last modified: 29 December 2024