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DDD

What is DDD?

Domain-Driven Design (DDD) is a software development methodology that focuses on modeling software to match a domain's complexity. It emphasizes collaboration between technical and domain experts to create a shared understanding of the domain and build software that accurately reflects its intricacies.

Key Principles of DDD

  1. Domain: The subject area to which the user applies a program is the domain. It is the primary focus of DDD.

  2. Ubiquitous Language: A common language used by all team members (developers, domain experts, etc.) to ensure clear communication and understanding.

  3. Bounded Context: A boundary within which a particular model is defined and applicable. Different models can exist in different bounded contexts.

  4. Entities: Objects that have a distinct identity that runs through time and different states.

  5. Value Objects: Objects that describe some characteristics or attributes but have no conceptual identity.

  6. Aggregates: A cluster of domain objects that can be treated as a single unit.

  7. Repositories: Mechanisms for encapsulating storage, retrieval, and search behavior which emulates a collection of objects.

DDD Building Blocks

Entities

Entities are objects that are defined by their identity rather than their attributes. For example, a Customer entity might have an ID that uniquely identifies it.

Value Objects

Value objects are objects that are defined by their attributes. They do not have an identity. For example, a Money value object might have attributes like amount and currency.

Aggregates

Aggregates are clusters of entities and value objects that are treated as a single unit. Each aggregate has a root entity, known as the aggregate root, which is responsible for ensuring the consistency of changes being made within the aggregate.

Repositories

Repositories provide methods to access and manipulate aggregates. They act as a bridge between the domain and data mapping layers, allowing for the retrieval and storage of aggregates.

Example of DDD Concepts

Entity Example

public class Customer { public Guid Id { get; private set; } public string Name { get; private set; } public Customer(Guid id, string name) { Id = id; Name = name; } }

Value Object Example

public class Money { public decimal Amount { get; } public string Currency { get; } public Money(decimal amount, string currency) { Amount = amount; Currency = currency; } }

Aggregate Example

public class Order { public Guid Id { get; private set; } public Customer Customer { get; private set; } public List<OrderItem> Items { get; private set; } public Order(Guid id, Customer customer) { Id = id; Customer = customer; Items = new List<OrderItem>(); } public void AddItem(OrderItem item) { Items.Add(item); } }

Repository Example

public interface IOrderRepository { Order GetById(Guid id); void Save(Order order); }

Conclusion

DDD is a methodology that helps manage the complexity of software development by focusing on the domain and creating a shared understanding among all stakeholders. By using entities, value objects, aggregates, and repositories, DDD ensures that the software accurately reflects the domain and is maintainable and scalable.

Last modified: 14 December 2024